The user wants open software, software that can be modified, and that can participate in a progressive improvement process.
— J.C.R. Licklider, Some Reflections on Early History (1986)
from https://malleable.systems/
- Software must be as easy to change as it is to use it
- All layers, from the user interface through functionality to the data within, must support arbitrary recombination and reuse in new environments
- Tools should strive to be easy to begin working with but still have lots of open-ended potential
- People of all experience levels must be able to retain ownership and control
- Recombined workflows and experiences must be freely sharable with others
- Modifying a system should happen in the context of use, rather than through some separate development toolchain and skill set
- Computing should be a thoughtfully crafted, fun, and empowering experience
Examples
- https://webstrates.net/ (is this also a radical-systems?)